Titus is a game designer out of Metro Manila, Philippines. An avid gamer since highschool, he was inspired to begin designing RPGs inspired from his experiences as a wargamer, painter, martial artist, actor, writer and teacher.
His flagship game, One of Us Will Die is a game about death and tragedy where one adventurer in the party is destined for death towards the end of the game. Inspired by popular literature, RPGs such as Ten Candles, Praxis and Dread, and the philosophical works of Carl Jung and Martin Heidegger, One of Us Will Die aims to tell compelling and emotional stories where human beings are pushed to their mental limit when faced with life's harshest reality. It ends.